Kris Blair

Active
About Content Specialist Kristine Blair
Kris Blair

As an Associate Professor and Director of Graduate Programs in the English Department at Bowling Green State University, my teaching and research focus on computer-mediated communication, gender and technology, online pedagogies, electronic portfolios, and technology and teacher training. I have taught courses in English and in education such as Computer Utilization in the Secondary Schools, Computer Technologies and the Language Arts, Computer-Mediated Writing Theory and Practice, and Online Learning for English Educators.

In addition, I have taught a number of fully online courses, including a portfolio-based writing course for adult learners enrolled in BGSU’s Prior Learning Assessment Program. Throughout my teaching career, I have learned that although the principles of both e-learning and active learning are intertwined, we must continually engage in reflective practice and self-assessment of how well our efforts meet the needs of the increasingly diverse student populations taking advantage of e-learning opportunities at our Ohio institutions. Within this site, I hope to collaborate with other content development specialists to provide resources and models for best practices in e-learning, practices that are at the heart of both faculty and student learning communities, as well as active learning.

Learning Philosophy

As Arthur Chickering and Stephen Ehrmann (1996) stress in their discussion of active learning, "Learning is not a spectator sport.” (Implementing the Seven Principles: Technology as Lever, article) Similarly, my own philosophy of active learning includes the belief that students share responsibility for contributing to an environment in which knowledge is collaborative and reciprocal, thus creating an interactive space where both students and instructor become facilitators. Although this philosophy applies to both face-to-face and virtual classrooms, technology, combined with good practice, has the potential to foster active learning principles by allowing students to interact not only with instructor-generated content but also to communicate virtually with additional experts and colleagues and to generate new knowledge and content as a result of those interactions. Tools such as discussion forums, real-time chat, Internet resources, and digital media applications, allow students to better co-create and apply course content to dynamic, real-world contexts and ultimately enhance their understanding of teaching, learning, and the “active” role technology can play in the process. Rather than being a “spectator sport,” learning is team-based, requiring all students to be active participants who use information, communication, and presentation technologies to ask questions, represent problems, evaluate data, and develop solutions.


Contact Kris via email
Top of page